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starrykid

137 Game Reviews

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I'm not sure if this is a joke or not. Its pretty brutal. its jittery, its not finished, and it makes 0 sense. No story, who are you? why are you trying to defeat the "KFC captain"? Who is the KFC captain? and why does the authors comments conflict with the game. no no the very beautiful part (ok so that does kinda conflict with it) the part where you are trying to destroy the KFC c., in the game you end up clicking him to save who i'm guessing is the KFC c.. and whats with the random pink spinning blocks? there's only a few and they don't even do anything you get punched by "big t" and you just lose what i'm guessing is 5 health but when you hit the guy in the supposed pirate hat you dies instantly with no respawn or anything so the only way you can restart is to restart the browser..that's weak..what else i saw the the stairs by big t, they don't even do anything. and to get any story whatsoever you need to physically click through it when the game is running? wow. when you do magically make it to who id imagine is colonel sanders and click him to end this, you go through the menu and click "redu" or whatever was misspelled there you end up right next to the end again. no good..and the end menu is not even in the middle..and it isn't even in the same place twice..ever..you get half a star because you tried..gl next time

not bad! its a new twist (no pun intended) on the standard bubble pop shoot game thing..i didnt quite get why the game area didnt spin a full 360 degrees but then i missed a shot and realized that you kinda took it to a whole new level. it really sucks when i have two+ balls in a row and one apears in the middle of them, most of the time when i shot a ball and its in mid air and hasnt hit the other two+yet. that was annoying. i get the laser but its iffy, it works pretty well sometimes and then others it lasts for like 2 seconds. the bomb ball upgrade works really well lol.im not sure what the nuke drop does, there was no item storage or item slots so i have no idea what the use for it would be. the music is good, is repetitive but not in a bad way. the metals need to be fixed i dont feel like playing this 100 times to get 0 points.im honestly not sure if i want to play this 100 times at all really..100 times? thats steep. but overall i think its good it needs some tweaks here and there but i think it should stay on ng's because it is original, and has nice replayability. goodjob, keep it up!

shadwstalkr responds:

Thanks!

Some of the medals were showing zero points because no one had unlocked them yet. I went ahead and unlocked them all myself so they display correctly.

The nuke drop does random bad stuff, like make the balls you shoot slower or make them stop bouncing off the walls. Item slots are a good idea, then you could see which powerups are active.

well.. standard platformer. but if you test it on here i think its a little obvious whats wrong with it lol. when its finished i think it would be a fun game. good luck!

fun but repetitive. it just seems like its the same level type over and over, granted they're penguins so its going to be in the ice, but maybe add different elements to it such as ice traps or maybe water traps later on. The playability is good I could turn at every turn without hitting every wall (it was a little iffy on the sixth level) and getting the stars (yellow) wasn't any trouble because it seemed like any time your anywhere near them it would automatically pick them up. I'm not sure but when you pick up some stars they turn dark yellow, purple, and blue, if that gave you more points then that is amazing. Good choice to have random upgraded stars. The blue ones though you had to be right on them, i think that's the perfect set up with the yellow and blue stars. the take down score was new I've never seen this kind of game with a take down score. The ability to hit people and get hit was a good idea, its been done but its fine. Getting hit didn't seem to outrageous, like i wasn't getting hit every 3 seconds and when i did get it i could recover from it in a good amount of time. The penguin you were controlling was a little different at first because of the camo helmet or hairdo. The other characters or opponents were fairly cookie cutter opponents, except for the random black penguin. I didnt notice a pattern to if they switch or are added in. Thank you for putting in basic things such as a mute, and pause menu ive played countless games where they had neither and it drew away from a good score because of it. The music is pretty good. Its repetitive but its not annoying when its repeated over and over, its a nice tune for both the main menu and game play. Here's some things that i think would be beneficial if you added..

-Character select/design (maybe stats for select and for design maybe unlock-able clothes/boards)
-Simple controls but a different setup would be nice such as WASD keys or mouse with shooting the stars with a mouse click and to move it could be the space key. (mouse would complicated but challenging)
-More levels (the levels that were there were good enough but i think more levels would make the experience a little more long lasting-obviously lol-as long as they were more unique levels)
-Something needs to happen when you beat it. Nothing happened when i beat it. say the credits or how about you unlocked a new character and have it be an uber penguin so that way you have some re-playability or at least a thanks for playing or something

Overall it was a pretty good game. There's always room for improvement though. So keep up the good work! 4/5

P.S. When i was writing this the main menu music loop stopped. The sound was good and kept going. I personally don't have a problem with this but its the little things that count. So you can probably look into that.

rumblesushi responds:

Thanks a lot for the detailed feedback. Your ideas are solid and if the game gets enough worldwide plays to warrant a sequel, they are things we'd implement.

Mouse controls are something I've considered before actually, and I'll start work on a mouse control system for future games. If done right, it could be a very good substitute for an analog stick, allowing for more precise control than a keyboard can offer.

We made this as basically a test run of a Mario Kart style engine, in the hope of building upon it in the future, for a more involved game with more characters, more tracks and weapons.

Cheers,
Joe

this was a very fun game, i havent beaten it yet though(if you can). starting out it looked very promising. lots to look at, lots of buttons, nice interfaces, and a story too. graphically it looks really good! a fun shooter with rpg elements to it. i needed to zoom in to see anything though, maybe a full screen option would be nice. i liked all the elements to it but it was a bit complicated at first. dont worry though i liked the challenge of it all. but awesome game none the less. good job on this one!

ok so it turns out i have destroyed something beautiful. i dont think i get it..lol i think the game was good but could use a better ending.

fun but replay-ability is limited.i liked how you introduced different enemies throughout the game. using the fish you ate was innovative. upgrades or maybe a new mode for some replay-ability would be awesome. music had a nice touch to the theme which was cool. good job, keep up the good work.

Bandana-Crew responds:

Thank you very much starrykid, this was a very helpful feedback, which we could definitely use to improve the game! And thanks of your compliments and great rate! Thanks again and good luck! : )

it was fun but..i payed for every single weapon and all i got basically the entire time was shotgunners. no pause button? awesome play on snake though. lots of fun. maybe some more upgrades are in order?

good but there is one huge flaw..im jumping from vehicle to vehicle and im getting a massive score one car, two cars, three cars and then i let go of the z key to drive away but instead its my character going forward..and not my vehicle. i would love to play this game a lot more, and actually enjoy this game more but i really cant enjoy it to its maximum potential.

fun game but there was a game for the nintendo and it had one color and it didn't have a i guess ammo meter. that ammo meter kills it. there's too many blocks to try to dodge and the fire rate is way too slow.

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